Splinter Cell Review
Friday, July 04, 2003
  I alone have the fifth freedom...

I alone have the fifth freedom.
The right to spy, steal, destroy and assassinate.
To ensure that american freedoms are protected.
If captured, my government will disavow
Any knowledge of my existence.
I am Sam Fisher.
I am a Splinter Cell.

That is what the whole game is...
I am Sam Fisher. I am a Splinter Cell.
Tom Clancy's Splinter Cell PC Game Review:

Gameplay: 8/10
Graphics: 8/10
Sound: 10/10
Replayablity: 8/10
Opinion: 9/10
Overall: 8.6/10 (Excellent)

This game rediefines the meaning of stealth action.

Gameplay: 8
The game is very difficult and players require patience. Do your mission well and you get out alive. Failing will make you mad. Every mission is so difficult that you'll be saving and loading regularly.

You play as Sam Fisher, Top Stealth Commando. Your mission is to complete each and every objective. Ranging from accessing an area or stopping a nuclear warhead from being transported. But this game have no tanks. You work alone, with silenced gadgets. You start with a quiet pistol, then you'll get the SC-40 rifle for all your stealth needs. Sam Fisher is equiped with many other gadgets like instant lockpick that melts the lock of doors and the spooky 3 green dots google to see in Nightvision and in Thermal vision. Sam is able to do alot of physical action to escape or hide. He can Rappel, Jump, Glide along ziplines, force info out of enemies or use them as human shields. You have the fifth freedom.

Get use to the dark. 3/4 of the time you are hiding in shadows or split jumping out of guards way. Then land on them, knocking them out or shoot them in the head. The game gets harder and harder but I found a few glitches. I can stand in a dark room in front of an enermy and that guy won't see me as it is dark. But I can see him fine without visual aid. The game is terribly difficult and that's why it got a 8 for gameplay.

Most mission require you to sneak. This is one way to sneak into a building.

Graphics: 8/10

The graphics are unlike other games. The game have really high detail graphics. The game also have this glare system that when you look at lights, you can barely see the bulb as the light is glaring to Sam's eyes. Shadows are done so well and that it feels extremely suspenseful when you are hiding.

But there are many clipping errors like people heads cutting into walls and doors. If not, the game is very good even though the game can't support FSAA. ( I don't know how to spell the name, but it is about smoothing the looks of everything so it doesn't look blocky."

RULE NO. 1: NEVER GUN DOWN A CIVILIAN.

Sound: 10
Very good. Nice soft background music so that you can hear footsteps coming your way. When you accidently made too much noise or got notice, a low piano note will play and it will keep you eyes wide to find a suitable hiding place.

Replayablity: 8

After completing the game, you'll want to play each mission again to find out other ways to finnish the mission, with the least kills most likely. So that you won't trigger too many alarms.

Opinion: 9

Though the game is really hard, the feeling is very rewarding when you win, and a complete letdown when you lose/die. The tension is there, the difficulty is there, the mission partial freedom is there, but the thrill is like a drug, too much and you get into trouble, and could really make you annoyed. Keep a cool head is gonna be difficult.

 who are you!? and please put away the gun. 
8.6/10

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07/01/2003 - 08/01/2003 /


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